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Shank 2 video schools us all on survival

In Shank 2's Survival mode, you may think staying alive is simply slicing and/or shooting dudes before they slice and/or shoot you. Turns out, it's not that simple.

JoystiqShank 2 video schools us all on survival originally appeared on Joystiq on Sun, 05 Feb 2012 22:30:00 EST. Please see our terms for use of feeds.

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Qanba introduces line of ambidextrous arcade sticks
The raging battle between Southpaws and Righties wages ever onward, with each side continuing to produce products for their own kind in an attempt to eventually convert the global population to their way of doing things. Some companies, however, are trying to create peace between the warring factions by introducing products that either side can use.

Take Qanba, for instance: The Chinese arcade stick manufacturer has announced a new line of ambidextrous sticks that can be flipped and reversed with the flick of a switch. Launching sometime next month, the "Q2-PRO Battle of Wits" can be oriented with the stick on the left or on the right, depending on how you were raised, and will be available in PS3/PC, 360/PC and PS3/360/PC flavors. No pricing information is available as of yet, but can you really put a price on world peace?

JoystiqQanba introduces line of ambidextrous arcade sticks originally appeared on Joystiq on Sun, 05 Feb 2012 15:00:00 EST. Please see our terms for use of feeds.

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Skullgirls reimagines anatomy in its story mode

This trailer introduces the story mode for the downloadable fighter Skullgirls -- and introduces some striking pieces of poster artwork at the same time. Each of the combatants has been cursed by the "Skull Heart," a wish-granting artifact. We're now left wondering if this is a heart shaped like a skull, or a heart that resides inside a skull, or just, like, the middle of a skull.

A dev diary on the PlayStation Blog lays out this and the other modes found within the game, and also teases the inclusion of four exclusive Trophies in the PS3 version.

JoystiqSkullgirls reimagines anatomy in its story mode originally appeared on Joystiq on Sun, 05 Feb 2012 12:00:00 EST. Please see our terms for use of feeds.

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PSA: PSN accounts changing to Sony Entertainment Network accounts Feb. 8
As part of Sony's efforts to phase out the Qriocity brand and replace it with the all-encompassing Sony Entertainment Network, Sony will be phasing out the term "PlayStation Network account" and will instead be using "Sony Entertainment Network account," beginning next Wednesday, February 8.

The change, however, is purely cosmetic. Your account will still function in an identical fashion and it will not be necessary to change your username or password; the PSN itself remains unaltered.

"The goal is for there to be one networked log-in for all Sony services," a Sony spokesperson told us after news of the switch made its way to neoGAF. "Changing the name 'PlayStation Network account' to 'Sony Entertainment Network account' helps clarify the unity between PSN and other Sony Entertainment Network services." The change does not apply to the PSP, so users will still see "PlayStation Network account" when logging on with that device.

JoystiqPSA: PSN accounts changing to Sony Entertainment Network accounts Feb. 8 originally appeared on Joystiq on Sat, 04 Feb 2012 20:30:00 EST. Please see our terms for use of feeds.

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Test Drive: Ferrari Racing Legends announced by Atari
Atari has announced a new version of Test Drive, but instead of the open-world, tropical setting of the two Unlimited iterations, this time the franchise is headed back to the race track. Test Drive Ferrari Racing Legends will focus on Ferrari's history across almost all of the racing disciplines, including Formula One, rally racing, and GT. There will be over 50 different Ferrari vehicles to drive, and each will show off full realistic interior and exterior models, as well as damage effects, which means Atari didn't skimp on the Ferrari licensing budget.

The game should be out for Xbox 360, PS3, and PC later on this spring. Too bad the company didn't stick with the more fantasy-based version of the Test Drive series, this time based exclusively on night drives in Africa; They could have named the game the Starry Atari Ferrari Safari. Don't like that joke? Sorry.

JoystiqTest Drive: Ferrari Racing Legends announced by Atari originally appeared on Joystiq on Sat, 04 Feb 2012 19:30:00 EST. Please see our terms for use of feeds.

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'Outernauts' trademarked by Insomniac, could be part of EA Partners deal
The wily gentlemen at NeoGAF have spotted a copyright registration by Insomniac Games for something called Outernauts, supposedly a new game the developer is working on. If you thought the company was already working on "O-something," you're also right: Overstrike was announced at last year's E3. But Outernauts is new, and Insomniac has also registered "outernauts-game.com," and "outernauts-game.net," so the game, as they say, is afoot.

There's more, too: A Google search for the recently unburied title revealed a wiki page that was apparently meant for EA Partners marketing planning, and revealed both Overstrike and Outernauts, along with "Respawn" (probably the new project from the studio of the same name), The Secret World (which EA is publishing with Funcom) and "Populous," which might be a new version of that old strategy series. And as if all of that isn't enough, the wiki page was created by one "pmarineau," which matches up to Phil Marineau, who happens to be EA's director of marketing.

Whew! Did we mention that the NeoGAF folks were wily? We've contacted Insomniac for comment on this one, but it's unlikely they'll confirm at this point. We'll probably just have to wait for the official Outernauts announcement to know what it's all about.

Joystiq'Outernauts' trademarked by Insomniac, could be part of EA Partners deal originally appeared on Joystiq on Sat, 04 Feb 2012 16:30:00 EST. Please see our terms for use of feeds.

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M. Bison, Xiaoyu, Akuma, Jin and Ogre confirmed for SFxT
Street Fighter X Tekken's character roster has had more leaks than a Civil War-era submarine; this time, the unannounced character details come courtesy of a move list card deck included in a Taiwanese collector's edition of the game, which happens to include cards for five unannounced characters: M. Bison, Xiaoyu, Akuma, Jin and Ogre.

M. Bison and Xiaoyu were leaked once already, but this is the first we've heard of Akume, Jin or Ogre's inclusion in the game. This collector's edition also includes a 46 track soundtrack and a Yoshinori Ono bobble-head figurine (!!), so we're desperately hoping that the US will get a similar package.

JoystiqM. Bison, Xiaoyu, Akuma, Jin and Ogre confirmed for SFxT originally appeared on Joystiq on Sat, 04 Feb 2012 15:30:00 EST. Please see our terms for use of feeds.

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Bioware fixing Mass Effect: Deception novel mistakes in future editions
That first-run copy of Mass Effect: Deception you picked up may just be turning into an odd collector's item. Bioware has issued a statement on the slew of errors fans have found in the novel, stating that all will be fixed in future editions of Deception.

"The teams at Del Rey and BioWare would like to extend our sincerest apologies to the Mass Effect fans for any errors and oversights made in the recent novel Mass Effect: Deception," the apology post on Bioware's forums reads. "We are currently working on a number of changes that will appear in future editions of the novel."

Currently, there's no word on when the revised edition will be available.

JoystiqBioware fixing Mass Effect: Deception novel mistakes in future editions originally appeared on Joystiq on Sat, 04 Feb 2012 08:00:00 EST. Please see our terms for use of feeds.

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Rock Band Weekly: Bush
Breathe in, breathe out, and everything's zen, because next week's Rock Band DLC is a three-pack from alt rockers Bush. All the tracks are off the band's hit 1994 debut album "Sixteen Stone."

Continue reading Rock Band Weekly: Bush

JoystiqRock Band Weekly: Bush originally appeared on Joystiq on Sat, 04 Feb 2012 04:00:00 EST. Please see our terms for use of feeds.

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Square Enix thanks games for 2011's rise in revenue, profit
Deus Ex is leading the revenue revolution for Square Enix, whose digital entertainment -- games -- department in April-December 2011 grew 6.2 percent from the previous fiscal year, totaling $704.7 million in net sales. Games now comprise 56 percent of Square Enix's total revenue, where in the same period of 2010 they made up just 52 percent.

The company's operating profit rose 11.5 percent to $169.4 million and its net income ended at $65 million, up 175.2 percent from the previous period. Square Enix cited Deus Ex: Human Revolution and its online and social titles as the main factors behind its financial progress.

JoystiqSquare Enix thanks games for 2011's rise in revenue, profit originally appeared on Joystiq on Sat, 04 Feb 2012 02:00:00 EST. Please see our terms for use of feeds.

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TF2 in 2012: 'Meet the Pyro' is coming, more secrets
Valve has finally put together its schedule of events for 2012, announcing the big things happening in Team Fortress 2 in the coming months. Most notably, Valve says its final character video, Meet the Pyro, will air in 2012 and it will feature "lots of blood pretty much all the way through."

The TF2 team is also working on a secret project that isn't a hat or a map, Valve reports. This leaves speculation open to new characters, a feature-length film, a live-action feature-length film, or a live-action feature-length film starring Brendan Gleeson, Jude Law and Emma Stone. These are the only options.

The Steam Workshop has a shiny new blog, and Valve says it plans to unveil another secret at the second annual Saxxy Awards. We're pretty sure this secret will be the announcement of the TF2 movie's sequel, starring Katherine Heigl as Brendan Gleeson and Brendan Fraser as everyone else.

JoystiqTF2 in 2012: 'Meet the Pyro' is coming, more secrets originally appeared on Joystiq on Fri, 03 Feb 2012 23:00:00 EST. Please see our terms for use of feeds.

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Keep your Mass Effect 3 save files, BioWare suggests
We know you're used to coveting Mass Effect save files, so this should come as no surprise: you'll probably want to hold onto your Mass Effect 3 saves. In an interview with GamerZines, associate producer Mike Gamble said it "wouldn't be a bad idea" to keep them.

Of course, Gamble didn't go into any specifics -- the save files could affect future DLC or any potential entries in the Mass Effect series beyond the third and final Shepard-focused game. Or maybe it's just so BioWare can forever track those monsters who decided to shoot Wrex in the face. You know who you are and you should be ashamed.

JoystiqKeep your Mass Effect 3 save files, BioWare suggests originally appeared on Joystiq on Fri, 03 Feb 2012 19:30:00 EST. Please see our terms for use of feeds.

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Skyrim takes top honors at NY Video Game Critics Circle Awards
You'd have to be a fus-ro-dummy to think that Skyrim would be through with receiving accolades. At last night's New York Video Game Critics Circle Awards, the Bethesda Game Studios-developed RPG took home yet one more, earning the "Big Apple Award for Best Game" as decided by a cabal of NY-based game journos from various outlets.

Other winners include two apiece for Bastion and Portal 2, portable love for Super Mario 3D Land and Superbrothers: Sword and Sworcery EP, and explosive nods to both Crysis 2 and Saints Row: The Third. Harold Goldberg's "All Your Base Are Belong To Us" took home the "Algonquin Roundtable Award for Best Book" and Sony's "Michael" commercial won the "Mad Men Award," mysteriously beating out Robin Williams' luxurious beard. Frankly, we were baffled. The full list of winners can be found below the break.

Continue reading Skyrim takes top honors at NY Video Game Critics Circle Awards

JoystiqSkyrim takes top honors at NY Video Game Critics Circle Awards originally appeared on Joystiq on Fri, 03 Feb 2012 18:00:00 EST. Please see our terms for use of feeds.

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European retailer Game puts a plaster over its money wound
Earlier this week Game met with lenders to discuss its credit problems and options for staying in business, and now Game reports it will operate "with lower limits" and under "revised terms for its facilities." As of November 2011, Game had 1,275 stores in Europe and Australia, but has hinted that it could sell off more than half of its overseas locations, and it plans to close 60 stores by 2013. It closed 39 locations last year.

Game's economic problems aren't an issue solely for retailers, but can affect the larger gaming industry as well -- both EA and Take-Two discussed Game's position during their Q3 financial calls.

JoystiqEuropean retailer Game puts a plaster over its money wound originally appeared on Joystiq on Fri, 03 Feb 2012 15:30:00 EST. Please see our terms for use of feeds.

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PS3 will have Worms: Ultimate Mayhem on Feb. 14
PS3's got Worms
The PS3 version of Worms: Ultimate Mayhem will finally crawl into the light later this month. Developer Team 17 has announced that the PSN title will be released in North America on Valentine's Day, February 14, just in time to share some annelid warfare with your better half. Europe will see the game arrive on February 15, which gives single people something to look forward to, we guess?

Worms: Ultimate Mayhem will be available for $14.99 in North America, £9.99 in the UK and €12.99 in the rest of Europe. PlayStation Plus subscribers will also receive an unspecified "launch discount."

Continue reading PS3 will have Worms: Ultimate Mayhem on Feb. 14

JoystiqPS3 will have Worms: Ultimate Mayhem on Feb. 14 originally appeared on Joystiq on Fri, 03 Feb 2012 14:30:00 EST. Please see our terms for use of feeds.

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Video review: Mad Catz Arcade FightStick Soul Edition

A few weeks ago, Mad Catz sent me one of its latest arcade sticks, the SoulCalibur 5 branded Soul Edition arcade fightstick. After daily testing on SC5, Ultimate Marvel vs. Capcom 3 and Mortal Kombat, the Soul Edition not only met my expectations, but exceeded them, as you can tell from the review video above.

The company's Tournament Edition sticks have always been excellent pieces of hardware, and the Soul Edition is no exception. It's solidly constructed from arcade-quality parts and is heavy enough to stay in place, regardless of whether you fight on a table-top or your lap. The stick's striking motif and subtle design elements set it apart from every other mass-produced arcade stick on the market; if you want to stand out at your local Ranking Battles without incurring the cost of a custom-made stick, you'd be hard pressed to find a piece of fighting tech that's this unique, right out of the box.

JoystiqVideo review: Mad Catz Arcade FightStick Soul Edition originally appeared on Joystiq on Fri, 03 Feb 2012 13:30:00 EST. Please see our terms for use of feeds.

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Join the riverside community of ... Riverspring in Game of Thrones on May 15

Are you ready to brood like you've never brooded before this coming spring? Cyanide Studio and Atlus are banking on that possibility, announcing a May 15 launch date for the upcoming Game of Thrones RPG for Xbox 360, PlayStation 3, and PC.

Beyond the launch date, a handful of new media was handed over to sate fans in the three months between now and mid-May. If you're looking for an early taste at some serious brooding, look no further!

Continue reading Join the riverside community of ... Riverspring in Game of Thrones on May 15

JoystiqJoin the riverside community of ... Riverspring in Game of Thrones on May 15 originally appeared on Joystiq on Fri, 03 Feb 2012 13:00:00 EST. Please see our terms for use of feeds.

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Sega's home game division posts losses, Mario & Sonic a bright spot
Sega's "Game Contents" division (i.e. home video games) was down 5.1% for the nine-month period ending December 31, with the company reporting 63.5 billion yen ($833 million) in net game sales from the division ... and 5.5 billion yen in total losses. As for reasoning, Sega said only that "in the overseas markets, sales of the new titles remained slow as affected by adverse market condition." Best we can tell, that "adverse market condition" refers to our economies all being really, really terrible.

The publisher shared sales numbers for its major releases. Sonic Generations sold 1.63 million copies across four platforms (Wii, PS3, PC, and the 3DS Generations game). Mario & Sonic at the London 2012 Olympic Games outsold it with 2.39 million copies -- despite not being released in Japan yet, and only being on one platform at the time, the Wii. And, uh, despite being a Mario & Sonic Olympics minigame collection. Hatsune Miku Project Diva Extend for PSP (released in Japan only) was the other named hit, with 290,000 copies.

Looking up at Sega's sales by platform, it's worth noting that Sega's single PlayStation Vita release, Virtua Tennis 4 (called Power Smash 4 in Japan) sold just 10,000 copies between the Vita launch date of December 17 and the end of the year. That ... doesn't seem very good.

JoystiqSega's home game division posts losses, Mario & Sonic a bright spot originally appeared on Joystiq on Fri, 03 Feb 2012 11:30:00 EST. Please see our terms for use of feeds.

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Twisted Metal launch stalled in Europe, pushed back to March
Localization issues are holding up the launch of Twisted Metal in Europe, David Jaffe confirmed in a NeoGAF post today. Though he couldn't say exactly when the title would launch in March, it seems the whole month is in play -- it could pull into retail as early as March 1 or at the end of the month. Twisted Metal is still on board for a Valentine's Day launch on February 14 in North America.

In addition to the delay, the European version will be modified. Jaffe says SCEE censored certain portions of cutscenes and minor gameplay elements have been tweaked. "99 percent of the cuts were in the movies and the movies are still intact and I sat with the editor -- who was the same editor of the American movies -- and we went thru and addressed the notes from Europe and made sure the stories still worked," Jaffe wrote in his post. As for the gameplay edits, Jaffe only spoke of one minor change: the guy laying on the gurney from Meat Wagon is now a cadaver rather than a live, screaming corpse. Yep, we're furious too.

Oh well, at least you've got that demo to keep you company in the meanwhile.

JoystiqTwisted Metal launch stalled in Europe, pushed back to March originally appeared on Joystiq on Fri, 03 Feb 2012 10:30:00 EST. Please see our terms for use of feeds.

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Scope out this Ghost Recon: Future Soldier gameplay

Like headshots in slo-mo with artistic blood spurts? Boy, do we have the video for you! This trailer for Ghost Recon: Future Soldier offers gadget porn, stylish state-sanctioned murder and lines that could only come from the future -- "one bullet, two dead."

Continue reading Scope out this Ghost Recon: Future Soldier gameplay

JoystiqScope out this Ghost Recon: Future Soldier gameplay originally appeared on Joystiq on Fri, 03 Feb 2012 10:00:00 EST. Please see our terms for use of feeds.

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THQ reveals $56 million loss in Q3
THQ CEO Brian Farrell started yesterday's third quarter earnings call with investors by saying, "On our last call we told you we anticipated that our third quarter would be the largest in our company's history. Unfortunately, we were wrong."

The company announced a $56 million loss for the quarter ending December 31, 2011, nearly triple the loss of the same period last year. Sales also slumped slightly from $314.6 million to $305.4 million

Despite the success of Saints Row: The Third and WWE '12, the discontinued uDraw tablet took a majority of blame for the company's ill condition.

"Revenues were lower by about $100 million," Farrell explained. "We've got 1.4 million [uDraw units] still in inventory we haven't sold that we planned on selling." He estimated about $80 million of the lost revenue was from units the company didn't sell, and the other $20 million was from lowering the price of what they did sell. He concluded on the topic, "We would have doubled the profitability in the quarter were it not for uDraw."

THQ is currently attempting to make itself a leaner, more efficient entity. Part of its announced realignment includes pay cuts for the top brass, layoffs of 240 people and seeking help for big-ticket items like the Warhammer 40K MMO. The company didn't provide estimates for its expected financial condition for the final quarter of the year.

JoystiqTHQ reveals $56 million loss in Q3 originally appeared on Joystiq on Fri, 03 Feb 2012 08:15:00 EST. Please see our terms for use of feeds.

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Epic Quest coming to Zen Pinball, Pinball FX2 this month

Zen Studios, the developer of Pinball FX2 and Zen Pinball, did say it was going bigger this year with different ideas, which leads us to pinball-meets-RPG hybrid: Epic Quest. The new table will be available through your Zen pinball platform of choice on XBLA, PSN, Apple iOS and Android this month.

"It is our quest to deliver the most entertaining and original pinball tables, and Epic Quest delivers on both fronts," said Mel Kirk, Zen's VP of Marketing and Public Relations. "With a wink and a nudge towards classic RPG tropes, Epic Quest blends frantic pinball action, obsessive character building, and liberally applied tongue-in-cheek humor."

What also makes this table different is experience and loot carry over from one game to the next. Players will be able to dress up the knight Max and defeat monsters to collect epic gear. It's an interesting hook to the classic fail state of any other pinball table.

Continue reading Epic Quest coming to Zen Pinball, Pinball FX2 this month

JoystiqEpic Quest coming to Zen Pinball, Pinball FX2 this month originally appeared on Joystiq on Fri, 03 Feb 2012 06:45:00 EST. Please see our terms for use of feeds.

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PSA: Ubisoft server migration means temporary offline time for some games
Beginning February 7, Ubisoft will transition all of its data from one third-party server farm to another, and as a result online functionality in most Ubisoft titles will be disabled during that time. Some Ubisoft games won't be playable at all, but that list is rather short and will only affect Mac and PC gamers.

Ubisoft's most recent triple-A titles will thankfully be unaffected: Anno 2070, Assassin's Creed: Revelations, Driver: San Francisco, and Just Dance 3 will all remain playable (both online and offline) during the transition. The OSX version of the original Assassin's Creed, however, will be completely unplayable, as will the OSX version of Splinter Cell: Conviction and the PC versions of Might and Magic: Heroes VI and Tom Clancy's HAWX 2.

The online portions of all other Ubisoft games will be disabled during the transition, although offline modes should still function normally. Ubisoft has yet to provide an estimated completion date for the move, recommending instead that people follow its official Twitter account for updates.

[REDMIRAGE via Shutterstock]

JoystiqPSA: Ubisoft server migration means temporary offline time for some games originally appeared on Joystiq on Fri, 03 Feb 2012 01:45:00 EST. Please see our terms for use of feeds.

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The Last of Us screens put Joel and Ellie in Pittsburgh
How can you tell Naughty Dog is serious about the infectious danger in The Last of Us? Because while Uncharted's Nathan Drake made the half-tuck famous, Last of Us' Joel has apparently gone full untuck in these screenshots over on Game Informer. Not. Kidding. Around.

Elsewhere in the screenshots, we can see that part of the game takes place in Pittsburgh, Pennsylvania, so steel yourself for that (sorry). Weapons will break after being used in combat, so part of the challenge in wandering around the lush world is just staying armed. And that girl in the image above is Ellie, a teenager who will be following Joel around for part of his journey. Naughty Dog is working hard on her AI, and says she won't require a lot of micro-management while being escorted.

Game Informer promises 20 images of the game in its upcoming issue, but you can head to the website right now to see the other two shots on display. Full untuck, guys!

JoystiqThe Last of Us screens put Joel and Ellie in Pittsburgh originally appeared on Joystiq on Thu, 02 Feb 2012 21:45:00 EST. Please see our terms for use of feeds.

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The Rhythm Of The Quest in Fallout 3 and New Vegas

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This is a weekly column focusing on "Western" role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity.

Have you ever been horribly frustrated by one part of a game, only to think of it as the best and most memorable section of that game in retrospect? It's the ruins of D.C. for me. I played Fallout 3 on the PC a year or so after release, so the first thing I did was load up on mods, introducing different play balance, graphics, more weapons, and most motivating of all, more music for Galaxy News Radio. But at the start of the game, GNR is in trouble and the station's signal is weak. So I went to fix it as soon as I could.

When I went into the ruins of D.C., I wasn't ready. By heading in that direction almost immediately, I skipped doing smaller-scale quests, which would have provided more experience and better equipment. D.C. was a slog. I scrambled for ammo, for health. I explored nooks and crannies that I didn't need to, because I hadn't even really figured out the game's compass yet. It was nail-bitingly tense, it was fresh, it was new, it took me hours. It was a pain, too. I died multiple times, but oh was it magnificent.

Continue reading The Rhythm Of The Quest in Fallout 3 and New Vegas

JoystiqThe Rhythm Of The Quest in Fallout 3 and New Vegas originally appeared on Joystiq on Thu, 02 Feb 2012 20:15:00 EST. Please see our terms for use of feeds.

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Take-Two Q3 financials down year-over-year, still within predictions
Take-Two Interactive has released its financial figures for the third quarter of fiscal 2012, which ended on December 31, 2011. While "in line" with the publisher's predictions, results are down when compared year-over-year to the same period in fiscal 2011.

During Q3 2012, Take-Two's net revenue of $236.3 million was $97.7 million less than its net revenue of $334.3 million in Q3 2011. Operational income for the period was $14.2 million, down $22.6 million from the same quarter last fiscal year. Take-Two attributes this disparity to the fact that fiscal 2011 benefitted from the launch of Red Dead Redemption and its Undead Nightmare DLC more so than fiscal 2012 was able to.

When looking at the entirety of Take-Two's fiscal 2012 performance so far, the downward year-over-year trend continues with an overall net revenue of $677.7 million (compared to 2011's $954.6 million), and an operating loss of $76.2 million (compared to 2011's operating income of $76.2 million).

The company has also adjusted its outlook on Q4 in response to moving Max Payne 3's release date into the first quarter of fiscal 2013. It now expects net revenue for the period ending on March 31, 2012 to land between $112 million and $162 million, with its prediction for all of 2012 adjusted accordingly to a range of $790 million to $840 million.

JoystiqTake-Two Q3 financials down year-over-year, still within predictions originally appeared on Joystiq on Thu, 02 Feb 2012 17:30:00 EST. Please see our terms for use of feeds.

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THQ no longer manufacturing uDraw hardware
THQ will no longer manufacture uDraw hardware, according to its fiscal 2012 third quarter financial report. "Sales of the uDraw GameTablet and related software, and other titles in the kids, family and casual category were far weaker than anticipated, substantially reducing our financial results for the quarter," reported THQ president and CEO Brian Farrell.

The uDraw is seemingly out of picture at this point, as the publisher "has no future commitments or plans to manufacture uDraw hardware." The Wii version of the tablet proved to be a success for THQ in 2010, leading the company to produce versions for the Xbox 360 and PlayStation 3. Sales of uDraw on Sony and Microsoft's platforms were underwhelming, however, leading the company to lower financial forecasts at the end of 2011.

THQ now plans to focus on "premium core and fighting franchises." The report doesn't specify whether or not THQ will continue to produce software for uDraw, though it seems unlikely given the transition away from children's products. Unless someone is working on a Saints Row art game, of course.

JoystiqTHQ no longer manufacturing uDraw hardware originally appeared on Joystiq on Thu, 02 Feb 2012 17:12:00 EST. Please see our terms for use of feeds.

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Metro: Last Light delayed to first quarter of 2013
Your return to Russia's subway system has been postponed until Q1 2013 (THQ's fiscal Q4). THQ's third-quarter financial earnings report revealed the new launch window for Metro: Last Light, the follow-up to 4A Games' claustrophobic, survivalist shooter from 2010.

You can read our impressions of the promising sequel right here, or catch up on some in-game footage.

JoystiqMetro: Last Light delayed to first quarter of 2013 originally appeared on Joystiq on Thu, 02 Feb 2012 17:08:00 EST. Please see our terms for use of feeds.

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THQ lists Warhammer MMO for fiscal 2014, has multiple unannounced games ahead
Recent rumors held that THQ had canceled its whole 2014 lineup, including Warhammer 40K: Dark Millennium Online. THQ responded shortly after with the cryptic announcement that it "has not made any decisions regarding the planned MMO."

According to a release calendar in today's earnings report, DMO is still on. The title is listed in the "Fiscal 2014 and beyond" category (Fiscal 2014 begins in April of 2013, just after the original release date), alongside other games THQ claims are still in the works: Turtle Rock Studio's unnamed FPS; Volition's inSane; Homefront 2; and the "Patrice Désilets Original Title." Additionally, THQ has "four unannounced core titles" for fiscal 2014 and beyond, indicating an intention to remain in business beyond fiscal 2014.

Somewhat closer to home, THQ also has two "unannounced core titles" for fiscal 2013 (this year through March 2013). That's in addition to UFC Undisputed 3, Darksiders 2, South Park, a new WWE release, Metro: Last Light, and Devil's Third.

JoystiqTHQ lists Warhammer MMO for fiscal 2014, has multiple unannounced games ahead originally appeared on Joystiq on Thu, 02 Feb 2012 16:57:00 EST. Please see our terms for use of feeds.

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Darksiders 2 steps out of the shadows this June
Darksiders 2 is scheduled to launch in June 2012, THQ's Q3 fiscal report reveals. It lists the ambitious action-adventure game for Xbox 360, PS3 and PC. Darksiders 2 is coming to Wii U as well, although Nintendo's platform isn't set to drop until the "year-end season."

JoystiqDarksiders 2 steps out of the shadows this June originally appeared on Joystiq on Thu, 02 Feb 2012 16:49:00 EST. Please see our terms for use of feeds.

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NBA 2K12 ships four million units to date
Following the success of last year's entry, NBA 2K12 has demonstrably done well for Take-Two. Cited as one of the "strongest contributors to net revenue" during the third quarter of Take-Two's fiscal year, NBA 2K12 has managed to ship four million copies to date.

NBA 2K12 has the highest review scores in the history of the franchise -- we were certainly impressed with the title -- and its continued fortune leaves us with one question: will EA be able to snag a healthy slice of the pie when it brings its basketball sim back to market this fall?

JoystiqNBA 2K12 ships four million units to date originally appeared on Joystiq on Thu, 02 Feb 2012 16:39:00 EST. Please see our terms for use of feeds.

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Rockstar lives up to its name in Q3
Rockstar Games should be partying like, well, itself, according to the stats released in Take-Two's Q3 fiscal report. Rockstar has sold through more than 13 million units of Red Dead Redemption worldwide and more than 5 million units of L.A. Noire since launch. The mobile version of Grand Theft Auto 3 beat all the odds and reviews to become Take-Two's best-selling mobile title to date.

JoystiqRockstar lives up to its name in Q3 originally appeared on Joystiq on Thu, 02 Feb 2012 16:34:00 EST. Please see our terms for use of feeds.

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Max Payne 3 out on Xbox and PS3 May 15, PC May 29
Perhaps some specific release dates will reassure you that Max Payne 3 won't be delayed again. Be soothed by these calendar entries, straight out of Take-Two's latest earnings report: Max will dive and shoot and dilate time on Xbox and PS3 on May 15.

The PC version will follow on May 29, which we suppose constitutes a safe little mini-delay within the announcement. To keep yourself occupied, have a browse around the new Max Payne 3 website.

JoystiqMax Payne 3 out on Xbox and PS3 May 15, PC May 29 originally appeared on Joystiq on Thu, 02 Feb 2012 16:22:00 EST. Please see our terms for use of feeds.

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Max Payne 3 trailer fires off Bull Bullets (cousin to Bullet Bills)

Max Payne 3 shows off his man-stopping "608 Bull" revolver in the latest trailer. Or, in Portuguese, since that seems to be the language of the people Max is shooting, it's the 608 Touro. We initially guessed "burro." But, no, that's "donkey" in Spanish. The "608 Donkey" sounds like an awesome gun ...

Continue reading Max Payne 3 trailer fires off Bull Bullets (cousin to Bullet Bills)

JoystiqMax Payne 3 trailer fires off Bull Bullets (cousin to Bullet Bills) originally appeared on Joystiq on Thu, 02 Feb 2012 16:00:00 EST. Please see our terms for use of feeds.

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PS3 CoD Elite premium members to get new old maps in February
Players with a paid Call of Duty Elite membership on Playstation 3 will be able to snag two new Modern Warfare 3 maps, Liberation and Piazza, on February 28. Both maps launched for Xbox 360 Elite premium members on January 24, and we presume they will come to non-Elite and PC players eventually -- possibly another month after the PS3 version goes live.

Or possibly another two months, just to really rub it in, like the below screens for Liberation and Piazza will do.

JoystiqPS3 CoD Elite premium members to get new old maps in February originally appeared on Joystiq on Thu, 02 Feb 2012 13:20:00 EST. Please see our terms for use of feeds.

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Lollipop Chainsaw pre-order outfits include a famous chainsaw wielder

The press release announcing pre-order costumes for Lollipop Chainsaw jokes that "Juliet won't be in her birthday suit," instantly making us feel terribly self-conscious about what WB thinks our interest in the game is about.

Said pre-order costumes actually sound pretty amusing -- it's a shame they're all spread out across different retailers at launch. Amazon will allow you to dress Juliet in "Rockabilly" gear, Best Buy offers "Goth Girl" and "Foxy Funk," and GameStop includes an Evil Dead Ash costume. It's a cute visual reference and it's practical clothing!

Additionally, GameStop PowerUp Rewards members will get a costume of Jimmy Urine, lead singer of Mindless Self Indulgence, who also composed the boss music and acts in the game. Obscure punk rock tie-ins? Now you're getting closer to the reason for our interest.

Continue reading Lollipop Chainsaw pre-order outfits include a famous chainsaw wielder

JoystiqLollipop Chainsaw pre-order outfits include a famous chainsaw wielder originally appeared on Joystiq on Thu, 02 Feb 2012 12:15:00 EST. Please see our terms for use of feeds.

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Sony plans on $2.9 billion loss for the year
When Kaz Hirai takes over as CEO of Sony on April 1st, he's going to have to roll up the sleeves of his $10,000 suit and get in a good cry before figuring out the future of the struggling giant. The company announced a loss of ¥159 billion ($2.1B) for the third quarter ending December 31, 2011, with an expected loss of ¥220 billion ($2.9B) for the year. We imagine every meeting between Hirai and outgoing CEO Howard Stringer begins with a sarcastic "Thanks, buddy!"

The consumer products and services division, which includes TVs and PlayStation, had an operating loss of over a billion dollars with sales down 24 percent from the same period.

This is likely due more to the declining sales of Sony's TVs, video cameras and PCs, than it is of the PlayStation brand. PS3 sales are staying level with last year, with the company expecting to sell 14 million units or hardware and 148 million units of software. Vita sales were not specified at all, though PSP and PS2 sales were -- and the PSP data is declining, which means the Vita debut wasn't hidden in there.

JoystiqSony plans on $2.9 billion loss for the year originally appeared on Joystiq on Thu, 02 Feb 2012 11:15:00 EST. Please see our terms for use of feeds.

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UFC Undisputed 3's Season Pass bundles fighters, fights
There's going to be a lot of DLC for UFC Undisputed 3 -- strangely, not including shirts, despite no UFC fighter ever seeming to have one -- so it's fortuitous that THQ is offering a Season Pass to help you round it up for a little bit cheaper.

The Season Pass, a 1360 Microsoft Points or $16.99 purchase, will include the "Fight of the Night" and "International" Fighter Packs, the "Ultimate Upsets" and "Mixed Bag" Ultimate Fights Packs, playable Alistair Overeem, and the "all unlockables" key to get all the content normally unlocked through gameplay. And if you happen to pre-order from ShopTHQ, this season pass is free. Not a bad deal for a lot of UFC stuff (and THQ could use the money right now).

All this stuff will also be available separately. In addition, there's some DLC that isn't part of the Pass, including the $3 "Create-a-Fighter Boost," which gives you extra points for your custom fighter, and two sets of "Ultimate" fights that are already free at launch. Check after the break for details on each pack.

Continue reading UFC Undisputed 3's Season Pass bundles fighters, fights

JoystiqUFC Undisputed 3's Season Pass bundles fighters, fights originally appeared on Joystiq on Thu, 02 Feb 2012 10:45:00 EST. Please see our terms for use of feeds.

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Capcom net sales down 29%, Monster Hunter sales strong (again)
For the nine months ending December 31, Capcom net sales down 29% year over year, to 50.27 billion yen ($660.6 million). Similarly, operating income for the period is down 47.2%, despite such collaborative cross-marketing efforts as "the launch of beverages based on popular characters, in order to leverage highly popular software to achieve increased visibility, expanded fan base and other synergistic effects."

It's not so much that Capcom did poorly this year -- last year featured the breakout successes of Monster Hunter Portable 3rd and Super Street Fighter IV, among others. The blockbusters this year aren't as numerous and not quite as blockbustery. According to Capcom, Monster Hunter Tri-G sold 1.2 million copies since its December release in Japan. Ultimate Marvel vs. Capcom 3 and Dead Rising 2: Off the Record moved 800,000 and 500,000 respectively. That's still a pretty good return on a set of games entirely based on existing games.

JoystiqCapcom net sales down 29%, Monster Hunter sales strong (again) originally appeared on Joystiq on Thu, 02 Feb 2012 10:15:00 EST. Please see our terms for use of feeds.

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Indie Game: The Movie is an official SXSW selection
Indie Game: The Movie is leaving the screens of Sundance for the wider world's consumption, and one of its first stops will be at SXSW as an official festival selection. Indie Game: The Movie has been chosen on its value as a film, not being shown as a "Documentary Feature Competition" or a "Documentary Spotlight," but as a "Festival Favorite."

Indie Game was previously part of SXSW's ScreenBurn Arcade series, and directors / everything else James Swirsky and Lisanne Pajot are scheduled to host a panel with Fez's Phil Fish.

SXSW runs from March 9-18 in Austin, Texas, with festival film badges starting at $550 (yes, those are the cheapest) before February 10. This may not be the "public" screening most of us are hoping for, but Indie Game: The Movie will post showings as they come up, such as the Santa Cruz screening it lists now.

JoystiqIndie Game: The Movie is an official SXSW selection originally appeared on Joystiq on Thu, 02 Feb 2012 04:00:00 EST. Please see our terms for use of feeds.

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